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Artifact Deck Guide:
Red/Green Midrange Sustain




By AppleJuice | Updated December 8th, 2018
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AppleJuice December 8th, 2018
19K
Avg. Mana Cost = 5
All Items
0 1 2 3 4 5 6 7 8
16 12 8 4 0
Value $113
Total Cards 34
30
5
5
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Deck Stats Details Tools Discussion (20) Open in Builder
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64 V o t e s
Mana Curve
All Items
0 1 2 3 4 5 6 7 8
16 12 8 4 0
Value $113
Total Cards 34
30
5
5
Deal First Hand
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2
Crss's Avatar
Crss Posted: December 10th, 2018 | 10:54 AM
Muy buen deck !! lo estoy disfrutando mucho! gracias

Una pregunta, mercenary exile para que lo utilizas como finisher? No sería mejor meter otro Triumph?
2
AppleJuice's Avatar
AppleJuice Posted: December 10th, 2018 | 12:50 PM
¡Hola! que bueno que te haya gustado el deck :)

La verdad es que Mercenary Exiles suele tener más utilidad en el early que el en late como finisher. Lo ideal es lograr tenerla en un rango entre 4-6 de ataque (gastando 4-8 de oro) para poder matar a los creeps enemigos en cada ronda. También es cierto que se puede usar para tener lethal más adelante aunque en este deck es menos probable.
Hay que pensar bien cuando comprar cada item y la cantidad necesaria de oro que dejamos para la ronda, dependiendo de qué cartas necesitemos y cómo esté el tablero. (La habilidad activa de Mercenary Exiles se redondea hacia abajo)
De igual forma puedes probar usando otro Time of Triumph y me cuentas cómo te va.
Saludos y gracias por comentar! <3
2
Rebel11's Avatar
Rebel11 Posted: December 3rd, 2018 | 3:58 PM
Hola! tiene muy buena pinta este deck
¿Lo has probado en experto? ¿Que tal te fue?
2
AppleJuice's Avatar
AppleJuice Posted: December 3rd, 2018 | 6:16 PM
Hola! De momento he jugado 6 con este deck y nunca he sacado menos de 3 victorias, debe andar por el 60-70% de winrate. Si te animas a probarlo cuéntame cómo te va y si crees que necesite algún ajuste.
Suerte! :)
2
Savitar's Avatar
Savitar Posted: December 2nd, 2018 | 9:25 PM
This deck is perfect but Dagger missing so much! There are lot of times when i need a hero on another lane and i cant move them cuz they never die :D
1
AppleJuice's Avatar
AppleJuice Posted: December 2nd, 2018 | 10:45 PM
You're right, in many games it becomes very necessary and having Blink Dagger works better than wait for a Town Portal Scroll in the store
Thanks for the suggestion!!
7
Ggswps's Avatar
Ggswps Posted: December 2nd, 2018 | 6:14 PM
first perfect run with this deck! really fun to play
1
AppleJuice's Avatar
AppleJuice Posted: December 2nd, 2018 | 6:27 PM
<3
2
Strokes's Avatar
Strokes Posted: December 2nd, 2018 | 1:01 PM
Nice deck guy, tomorrow i ll try it.
Saludos!
2
AppleJuice's Avatar
AppleJuice Posted: December 2nd, 2018 | 1:08 PM
Ty!
Saludos a ti también.
1
Strokes's Avatar
Strokes Posted: December 2nd, 2018 | 1:37 PM
español? me lo imaginaba jaja
qué tal te ha ido con el deck? mañana que se me abre el mercado pillo las cartas que me faltan y echo unas partidas, te iré comentando!
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2
Xallorev's Avatar
Xallorev Posted: December 1st, 2018 | 2:27 AM
can treant replace omni slot ?
3
AppleJuice's Avatar
AppleJuice Posted: December 1st, 2018 | 12:06 PM
Sure! but i think is better replace enchantress with him, he has better base stats and both have similar passives. The difference is that enchantress's passive applies on herself too.
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Deck Details & Information
Hi everyone! first I want to say that my English isn't so good so I apologize if something is not well understood.

The main idea of this deck is being able to control the board early with your cheap creeps, spells and items so we can star buffing our heroes to sustain them at mid game.

The three first heroes are:

Bristleback, who will win against almost every other hero and if he appears in a lane where he can kill the another hero in turn 1 is easy to snowball with him becouse his passive. He also have good stats by himself so is very unlikely to die in turn 1.

Legion Commander, i think this is one of the strongest heroes, she puts significant pressure when she enters a lane, has pretty nice stats and Duel is an extremely op signature spell.

Enchantress, i'm not sure if this heroe is better than Treant Protector. Both are good in lanes whit minions in early and helps them to not die.

* Lycan is an excellent choice too becouse his passive ability gives both neighbors +2 attack, which means he allows your creeps to kill your opponent’s in one shot. Also the signature card of Enchantress Verdant Refuge is one of the weakest signature cards in the game.

The last 2 heroes are:

Omniknight, good to sustain our red tank heroes and have decent base stats.

Tidehunter, who is basically a tank to help in turn 3 to resist a dificult lane.

Early game

The idea is set pressure at the beginig in lanes with red heroes. Cards like Duel, Fight Through the Pain and Kraken Shell are great to ensure early control but i recomend to save Duel for a more critical moment. Bronze Legionnaire have nice stats and can kill minions for free.

In green heroe lane our goal is try to make Enchantress survives, if she faces another hero that can kill her the only way to save her is with Rebel Decoy but if lane is ok then we can just pass or play Mist of Avernus.


Mid game

In mid game we start equipping the heroes with items and help them with our sustain cards like Defend the Weak, Allseeing One's Favor and Divine Intervention.

We also have to make Stonehall Elite and Satyr Duelist snowball.

Late game

Here we depend a lot of how well we do at early and mid game. It's supposed that our heroes are strong enough at this stage but we still depend a lot of items. Stonehall Elite and Satyr Duelist will help us to make damage together with Mist of Avernus stacks.


All the critics, suggestions and comments to help are well received. Thanks everyone for reading!

Edit 3/dic/2018:
Replace 1 Short Sword and 1 Stonehall Cloak to add 2 Blink Dagger
-we need to move our heroes to other lanes cuz they never die!!

Replace Enchantress for Lycan
-realized that attack is more important for creeps than regeneration or armor and Savage Wolf is much better than Verdant Refuge

Edit 6/dic/2018:
-2 Fight Through the Pain
-2 Divine Intervention
+2 Mercenary Exiles
+2 Enough Magic!

Edit 8/dic/2018:
-1 Short Sword
-1 Fight Through the Pain
+1 Demagicking Maul
+1 Time of Triumph

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