This deck is designed to counter the widely used mono-blue decks out there. Idea is to ramp up to get your steam cannons and artillery online quickly so when you eventually get blasted off the board, you still have ways to deal with the enemy. The deck has good kill potential from early to mid-game and you have ways to deal damage to the enemy towers even after those annihilations and eclipses go down. Works pretty well against aggro decks as well.
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